timer and background bugs fixed


A bug with the level timer was fixed as well as the backgrounds, they should scroll properly and there are now 5 scrolling parallax levels.  Right now I'm working on implementing non-enemy obstacles and walls.  The entire game takes place in a room the size of the screen.   I will probably start mapping them out and put them in order rather than randomize them because I want to keep the classic shmup game play.   I'm also working on getting combos for destroying an entire group of enemies from the same spawn.

Files

bullethellbackup_2targets.zip Play in browser
Dec 18, 2019

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