Arrows or WASD to move. 

Space to jump

Tab to pick up stuff and throw

Up+Tab to eat food

Food gives you gas, you can fart to double jump or hurt enemies

P to pause

(Abilities that I haven't committed to yet but are usable)

There are 2 types of swimming I'm testing and thinking about using, you can press U or I on the keyboard to switch between the 2.

Pressing Tab+Down while jumping or in the air will ground pound.  The dust from the ground pound is currently the area of effect that will damage enemies.

A game made for the My Famicase game jam based off a fictional cartridge by  Good Boy Graphics.  Never finished but is a pet project I continually go back and get confused by.  Am converting my windows target project to a cleaner build with an html target at the moment.   I have worked a little on the project since first starting it and am submitting the demo this year.   The computer I was working on this project with broke and I decided to restart the project rather than try and recover data.  

Link to My Famicase 2018 entry this game is inspired by:

http://famicase.com/18/softs/029.html 


The mechanics I was going for were SMW2 originally and just built off that. Currently I'm working out what adventure game elements to incorporate in without increasing the scope of the project too much.

Download

Download
smdwl_v0.1 7 MB

Install instructions

The .exe has the original game on it, I'm just keeping it here to preserve the concept project.  The game running on the browser is the most current project and at the moment the it's targeted only for browser.

Development log

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I couldn't get very far. I kept falling through the floor at the point just in front of the character in the screenshot below: